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<?xml version="1.0" encoding="UTF-8"?>
<items>
<item ItemNumber="0">
<added>v1.8Beta</added>
<name>Air</name>
<icon>0</icon>
<id>0</id>
<type>Block</type>
<description>Air is a technical block. It can not be obtained but can be used with commands like /setblock to remove blocks from the world.</description>
<spawnonly>1</spawnonly>
<hierarchy>air</hierarchy>
</item>
<item ItemNumber="1">
<added>0.0.9a</added>
<name>Stone</name>
<icon>1</icon>
<id>1</id>
<type>Block</type>
<description>Stone is found naturaly in maps and can also be created by smelting Cobblestone in a Furnace. When Stone is mined it drops Cobblestone. A Wood Pickaxe (or Higher) is required to break Stone.</description>
<spawnonly>0</spawnonly>
<hierarchy>stone</hierarchy>
</item>
<item ItemNumber="2">
<added>v1.8</added>
<name>Granite</name>
<icon>1-1</icon>
<id>1:1</id>
<type>Block</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>stone:1</hierarchy>
</item>
<item ItemNumber="3">
<added>v1.8</added>
<name>Polished Granite</name>
<icon>1-2</icon>
<id>1:2</id>
<type>Block</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>stone:2</hierarchy>
</item>
<item ItemNumber="4">
<added>v1.8</added>
<name>Diorite</name>
<icon>1-3</icon>
<id>1:3</id>
<type>Block</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>stone:3</hierarchy>
</item>
<item ItemNumber="5">
<added>v1.8</added>
<name>Polished Diorite</name>
<icon>1-4</icon>
<id>1:4</id>
<type>Block</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>stone:4</hierarchy>
</item>
<item ItemNumber="6">
<added>v1.8</added>
<name>Andesite</name>
<icon>1-5</icon>
<id>1:5</id>
<type>Block</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>stone:5</hierarchy>
</item>
<item ItemNumber="7">
<added>v1.8</added>
<name>Polished Andesite</name>
<icon>1-6</icon>
<id>1:6</id>
<type>Block</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>stone:6</hierarchy>
</item>
<item ItemNumber="8">
<added>0.0.9a</added>
<name>Grass</name>
<icon>2</icon>
<id>2</id>
<type>Block</type>
<description>Grass is one of the most common blocks on the surfaces of maps. Grass is nearly identical to Dirt, with the main difference being that it can not be picked up by the player and placed. Dirt/Grass is required for plants like Saplings to grow. Grass doesn't fall when there are no blocks under it so its useful for creating building foundations. When Grass is destroyed Dirt is dropped, there is also a small chance that a Bone will be dropped. When Bonemeal is used on Grass a Tall Grass will be created on top of it.</description>
<spawnonly>1</spawnonly>
<hierarchy>grass</hierarchy>
</item>
<item ItemNumber="9">
<added>0.0.9a</added>
<name>Dirt</name>
<icon>3</icon>
<id>3</id>
<type>Block</type>
<description>Dirt is one of the most common blocks on the surfaces of maps. Dirt/Grass is required for plants like Saplings to grow. Dirt doesn't fall when there are no blocks under it so its useful for creating building foundations. Grass grows ontop of Dirt if it has sunlight falling on it and a Grass block next to it. When Dirt is destroyed Dirt is dropped, there is also a small chance that a Bone will be dropped.</description>
<spawnonly>0</spawnonly>
<hierarchy>dirt</hierarchy>
</item>
<item ItemNumber="10">
<added>v1.7</added>
<name>Coarse Dirt</name>
<icon>3-1</icon>
<id>3:1</id>
<type>Block</type>
<description>Dirt is one of the most common blocks on the surfaces of maps. Dirt/Grass is required for plants like Saplings to grow. Dirt doesn't fall when there are no blocks under it so its useful for creating building foundations. Grass grows ontop of Dirt if it has sunlight falling on it and a Grass block next to it. When Dirt is destroyed Dirt is dropped, there is also a small chance that a Bone will be dropped.</description>
<spawnonly>0</spawnonly>
<hierarchy>dirt:1</hierarchy>
</item>
<item ItemNumber="11">
<added>v1.7</added>
<name>Podzol</name>
<icon>3-2</icon>
<id>3:2</id>
<type>Block</type>
<description>Podzol is the form of Dirt found in Redwood Forrest biomes. Grass can not grow on Podzol like it can on Dirt. When it is destroyed a Dirt block is dropped.</description>
<spawnonly>0</spawnonly>
<hierarchy>dirt:2</hierarchy>
</item>
<item ItemNumber="12">
<added>0.0.9a</added>
<name>Cobblestone</name>
<icon>4</icon>
<id>4</id>
<type>Block</type>
<description>Cobblestones can be obtained from mining Stone and can be found in Dungeons. When Water and Lava touch they produce Cobblestone. Cobblestones are mainly used in constructions of buildings and paths. Using a Furnace you can turn Cobblestone back into Stone. A Wood Pickaxe (or Higher) is required to break Cobblestone.</description>
<spawnonly>0</spawnonly>
<hierarchy>cobblestone</hierarchy>
</item>
<item ItemNumber="13">
<added>0.0.9a</added>
<name>Wooden Plank (Oak)</name>
<icon>5</icon>
<id>5</id>
<type>Block</type>
<description>Wooden Planks are generaly used as a building material, but can also be used in Furnaces as a source of fuel. Planks will burn if near fire or Lava.</description>
<spawnonly>0</spawnonly>
<hierarchy>planks</hierarchy>
</item>
<item ItemNumber="14">
<added>v1.2.4</added>
<name>Wooden Plank (Spruce)</name>
<icon>5-1</icon>
<id>5:1</id>
<type>Block</type>
<description>Wooden Planks are generaly used as a building material, but can also be used in Furnaces as a source of fuel. Planks will burn if near fire or Lava.</description>
<spawnonly>0</spawnonly>
<hierarchy>planks:1</hierarchy>
</item>
<item ItemNumber="15">
<added>v1.2.4</added>
<name>Wooden Plank (Birch)</name>
<icon>5-2</icon>
<id>5:2</id>
<type>Block</type>
<description>Wooden Planks are generaly used as a building material, but can also be used in Furnaces as a source of fuel. Planks will burn if near fire or Lava.</description>
<spawnonly>0</spawnonly>
<hierarchy>planks:2</hierarchy>
</item>
<item ItemNumber="16">
<added>v1.2.4</added>
<name>Wooden Plank (Jungle)</name>
<icon>5-3</icon>
<id>5:3</id>
<type>Block</type>
<description>Wooden Planks are generaly used as a building material, but can also be used in Furnaces as a source of fuel. Planks will burn if near fire or Lava.</description>
<spawnonly>0</spawnonly>
<hierarchy>planks:3</hierarchy>
</item>
<item ItemNumber="17">
<added>v1.7</added>
<name>Wooden Plank (Acacia)</name>
<icon>5-4</icon>
<id>5:4</id>
<type>Block</type>
<description>Wooden Planks are generaly used as a building material, but can also be used in Furnaces as a source of fuel. Planks will burn if near fire or Lava.</description>
<spawnonly>0</spawnonly>
<hierarchy>planks:4</hierarchy>
</item>
<item ItemNumber="18">
<added>v1.7</added>
<name>Wooden Plank (Dark Oak)</name>
<icon>5-5</icon>
<id>5:5</id>
<type>Block</type>
<description>Wooden Planks are generaly used as a building material, but can also be used in Furnaces as a source of fuel. Planks will burn if near fire or Lava.</description>
<spawnonly>0</spawnonly>
<hierarchy>planks:5</hierarchy>
</item>
<item ItemNumber="19">
<added>0.0.9a</added>
<name>Sapling (Oak)</name>
<icon>6</icon>
<id>6</id>
<type>Item</type>
<description>Saplings are young Trees. They require dirt under them and light (Either Sunlight or Torches) to grow. They won't grow if there is no room above them. After a few days Saplings turn into Trees which can then be harvested for Logs and Saplings. Bone Meal can be used on a Sapling to cause it to instantly grow into a Tree. There are four types of Saplings: Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>sapling</hierarchy>
</item>
<item ItemNumber="20">
<added>v1.4.2</added>
<name>Sapling (Spruce)</name>
<icon>6-1</icon>
<id>6:1</id>
<type>Item</type>
<description>Saplings are young Trees. They require dirt under them and light (Either Sunlight or Torches) to grow. They won't grow if there is no room above them. After a few days Saplings turn into Trees which can then be harvested for Logs and Saplings. Bone Meal can be used on a Sapling to cause it to instantly grow into a Tree. There are four types of Saplings: Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>sapling:1</hierarchy>
</item>
<item ItemNumber="21">
<added>0.0.9a</added>
<name>Sapling (Birch)</name>
<icon>6-2</icon>
<id>6:2</id>
<type>Item</type>
<description>Saplings are young Trees. They require dirt under them and light (Either Sunlight or Torches) to grow. They won't grow if there is no room above them. After a few days Saplings turn into Trees which can then be harvested for Logs and Saplings. Bone Meal can be used on a Sapling to cause it to instantly grow into a Tree. There are four types of Saplings: Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>sapling:2</hierarchy>
</item>
<item ItemNumber="22">
<added>v1.2</added>
<name>Sapling (Jungle)</name>
<icon>6-3</icon>
<id>6:3</id>
<type>Item</type>
<description>Saplings are young Trees. They require dirt under them and light (Either Sunlight or Torches) to grow. They won't grow if there is no room above them. After a few days Saplings turn into Trees which can then be harvested for Logs and Saplings. Bone Meal can be used on a Sapling to cause it to instantly grow into a Tree. There are four types of Saplings: Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>sapling:3</hierarchy>
</item>
<item ItemNumber="23">
<added>v1.7</added>
<name>Sapling (Acacia)</name>
<icon>6-4</icon>
<id>6:4</id>
<type>Item</type>
<description>Saplings are young Trees. They require dirt under them and light (Either Sunlight or Torches) to grow. They won't grow if there is no room above them. After a few days Saplings turn into Trees which can then be harvested for Logs and Saplings. Bone Meal can be used on a Sapling to cause it to instantly grow into a Tree. There are four types of Saplings: Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>sapling:4</hierarchy>
</item>
<item ItemNumber="24">
<added>v1.7</added>
<name>Sapling (Dark Oak)</name>
<icon>6-5</icon>
<id>6:5</id>
<type>Item</type>
<description>Saplings are young Trees. They require dirt under them and light (Either Sunlight or Torches) to grow. They won't grow if there is no room above them. After a few days Saplings turn into Trees which can then be harvested for Logs and Saplings. Bone Meal can be used on a Sapling to cause it to instantly grow into a Tree. There are four types of Saplings: Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>sapling:5</hierarchy>
</item>
<item ItemNumber="25">
<added>0.0.9a</added>
<name>Bedrock</name>
<icon>7</icon>
<id>7</id>
<type>Block</type>
<description>Bedrock can not be picked up or placed by the player. It marks the edges of the map and is an invincible block designed to prevent the player from falling out of the world.</description>
<spawnonly>1</spawnonly>
<hierarchy>bedrock</hierarchy>
</item>
<item ItemNumber="26">
<added>0.0.9a</added>
<name>Water</name>
<icon>8</icon>
<id>8</id>
<type>Block</type>
<description>Water is generaly found on the surface of maps but it can also be found underground. Water can spread, so destroying blocks in its path will allow water to "Grow". Water can be transported by Buckets and placed in a different location. If Water touches a Lava source, it will turn into Obsidian. If it touches Lava which isn't a source it will turn into Cobblestone. Water can extinguish Fire, making it an ideal place to jump into if your on Fire.</description>
<spawnonly>1</spawnonly>
<hierarchy>flowing_water</hierarchy>
</item>
<item ItemNumber="27">
<added>0.0.9a</added>
<name>Water (No Spread)</name>
<icon>9</icon>
<id>9</id>
<type>Block</type>
<description>Water is generaly found on the surface of maps but it can also be found underground. Water can spread, so destroying blocks in its path will allow water to "Grow". Water can be transported by Buckets and placed in a different location. If Water touches a Lava source, it will turn into Obsidian. If it touches Lava which isn't a source it will turn into Cobblestone. Water can extinguish Fire, making it an ideal place to jump into if your on Fire.</description>
<spawnonly>1</spawnonly>
<hierarchy>water</hierarchy>
</item>
<item ItemNumber="28">
<added>0.0.9a</added>
<name>Lava</name>
<icon>10</icon>
<id>10</id>
<type>Block</type>
<description>Lava is generaly found deep underground. Lava can spread, so destroying blocks in its path will allow Lava to "Grow". Lava can be transported by Buckets and placed in a different location. If a Lava source touches Water, it will turn into Obsidian. If the Lava isn't a source it will turn into Cobblestone. Lava can set objects near it on Fire when it throws bits of Lava into the air (The player can not be set on fire by what the Lava throws into the air). Unplaced objects that touch Lava are destroyed on contact making it a great place to dispose of unwanted items. Flamable objects (Including the player) which come into direct contact with Lava will be set on Fire.</description>
<spawnonly>1</spawnonly>
<hierarchy>flowing_lava</hierarchy>
</item>
<item ItemNumber="29">
<added>0.0.9a</added>
<name>Lava (No Spread)</name>
<icon>11</icon>
<id>11</id>
<type>Block</type>
<description>Lava is generaly found deep underground. Lava can spread, so destroying blocks in its path will allow Lava to "Grow". Lava can be transported by Buckets and placed in a different location. If a Lava source touches Water, it will turn into Obsidian. If the Lava isn't a source it will turn into Cobblestone. Lava can set objects near it on Fire when it throws bits of Lava into the air (The player can not be set on fire by what the Lava throws into the air). Unplaced objects that touch Lava are destroyed on contact making it a great place to dispose of unwanted items. Flamable objects (Including the player) which come into direct contact with Lava will be set on Fire.</description>
<spawnonly>1</spawnonly>
<hierarchy>lava</hierarchy>
</item>
<item ItemNumber="30">
<added>0.0.9a</added>
<name>Sand</name>
<icon>12</icon>
<id>12</id>
<type>Block</type>
<description>Sand a common block found near water. Sand falls when there are no blocks under it but Torches can be used to support Sand blocks. Sand can be smelted in a Furnace to produce Glass. Cactuses require sand under them to grow.</description>
<spawnonly>0</spawnonly>
<hierarchy>sand</hierarchy>
</item>
<item ItemNumber="31">
<added>v1.7</added>
<name>Red Sand</name>
<icon>12-1</icon>
<id>12:1</id>
<type>Block</type>
<description>Sand a common block found near water. Sand falls when there are no blocks under it but Torches can be used to support Sand blocks. Sand can be smelted in a Furnace to produce Glass. Cactuses require sand under them to grow.</description>
<spawnonly>0</spawnonly>
<hierarchy>sand:1</hierarchy>
</item>
<item ItemNumber="32">
<added>0.0.9a</added>
<name>Gravel</name>
<icon>13</icon>
<id>13</id>
<type>Block</type>
<description>Gravel a common block generaly found near water or underground. Gravel falls when there are no blocks under it but Torches can be used to support Gravel blocks.</description>
<spawnonly>0</spawnonly>
<hierarchy>gravel</hierarchy>
</item>
<item ItemNumber="33">
<added>0.0.9a</added>
<name>Gold Ore</name>
<icon>14</icon>
<id>14</id>
<type>Block</type>
<description>After mined Gold Ore needs to be smelted in a Furnace to create Gold Ingots. An Iron Pickaxe (or Higher) is required to break Gold Ore.</description>
<spawnonly>0</spawnonly>
<hierarchy>gold_ore</hierarchy>
</item>
<item ItemNumber="34">
<added>0.0.9a</added>
<name>Iron Ore</name>
<icon>15</icon>
<id>15</id>
<type>Block</type>
<description>After mined Iron Ore needs to be smelted in a Furnace to create Iron Ingots. A Stone Pickaxe (or Higher) is required to break Iron Ore.</description>
<spawnonly>0</spawnonly>
<hierarchy>iron_ore</hierarchy>
</item>
<item ItemNumber="35">
<added>0.0.9a</added>
<name>Coal Ore</name>
<icon>16</icon>
<id>16</id>
<type>Block</type>
<description>When mined, Coal Ore drops one lump of Coal. A Wood Pickaxe (or Higher) is required to break Coal Ore.</description>
<spawnonly>1</spawnonly>
<hierarchy>coal_ore</hierarchy>
</item>
<item ItemNumber="36">
<added>0.0.9a</added>
<name>Wood (Oak)</name>
<icon>17</icon>
<id>17</id>
<type>Block</type>
<description>Wood can be obtained by attacking Trees. Axes can be used to obtain Wood faster. Wood is generaly crafted into Wooden Planks but can be used as both a building material as well as a Fuel for a Furnace. Logs will burn if near fire or Lava. There are four types of Wood, Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>log</hierarchy>
</item>
<item ItemNumber="37">
<added>v1.4.2</added>
<name>Wood (Spruce)</name>
<icon>17-1</icon>
<id>17:1</id>
<type>Block</type>
<description>Wood can be obtained by attacking Trees. Axes can be used to obtain Wood faster. Wood is generaly crafted into Wooden Planks but can be used as both a building material as well as a Fuel for a Furnace. Logs will burn if near fire or Lava. There are four types of Wood, Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>log:1</hierarchy>
</item>
<item ItemNumber="38">
<added>0.0.9a</added>
<name>Wood (Birch)</name>
<icon>17-2</icon>
<id>17:2</id>
<type>Block</type>
<description>Wood can be obtained by attacking Trees. Axes can be used to obtain Wood faster. Wood is generaly crafted into Wooden Planks but can be used as both a building material as well as a Fuel for a Furnace. Logs will burn if near fire or Lava. There are four types of Wood, Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>log:2</hierarchy>
</item>
<item ItemNumber="39">
<added>v1.2</added>
<name>Wood (Jungle)</name>
<icon>17-3</icon>
<id>17:3</id>
<type>Block</type>
<description>Wood can be obtained by attacking Trees. Axes can be used to obtain Wood faster. Wood is generaly crafted into Wooden Planks but can be used as both a building material as well as a Fuel for a Furnace. Logs will burn if near fire or Lava. There are four types of Wood, Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>log:3</hierarchy>
</item>
<item ItemNumber="40">
<added>v1.7</added>
<name>Wood (Oak 4)</name>
<icon>17-4</icon>
<id>17:4</id>
<type>Block</type>
<description>Wood can be obtained by attacking Trees. Axes can be used to obtain Wood faster. Wood is generaly crafted into Wooden Planks but can be used as both a building material as well as a Fuel for a Furnace. Logs will burn if near fire or Lava. There are four types of Wood, Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>log:4</hierarchy>
</item>
<item ItemNumber="41">
<added>v1.7</added>
<name>Wood (Oak 5)</name>
<icon>17-5</icon>
<id>17:5</id>
<type>Block</type>
<description>Wood can be obtained by attacking Trees. Axes can be used to obtain Wood faster. Wood is generaly crafted into Wooden Planks but can be used as both a building material as well as a Fuel for a Furnace. Logs will burn if near fire or Lava. There are four types of Wood, Oak, Pine, Birch and Jungle.</description>
<spawnonly>0</spawnonly>
<hierarchy>log:5</hierarchy>
</item>
<item ItemNumber="42">
<added>0.0.9a</added>
<name>Leaves (Oak)</name>
<icon>18</icon>
<id>18</id>
<type>Block</type>
<description>Leaves can be obtained using Shears on Leaf Blocks of a Tree. They grow when a Sapling turns into a Tree. Destroying Leaves can cause Saplings to drop. Apples have a low chance of dropping when Leaves are destroyed(Birch, Spruce and Jungle Leaves do not drop Apples).</description>
<spawnonly>0</spawnonly>
<hierarchy>leaves</hierarchy>
</item>
<item ItemNumber="43">
<added>v1.4.2</added>
<name>Leaves (Spruce)</name>
<icon>18-1</icon>
<id>18:1</id>
<type>Block</type>
<description>Leaves can be obtained using Shears on Leaf Blocks of a Tree. They grow when a Sapling turns into a Tree. Destroying Leaves can cause Saplings to drop. Apples have a low chance of dropping when Leaves are destroyed(Birch, Spruce and Jungle Leaves do not drop Apples).</description>
<spawnonly>0</spawnonly>
<hierarchy>leaves:1</hierarchy>
</item>
<item ItemNumber="44">
<added>0.0.9a</added>
<name>Leaves (Birch)</name>
<icon>18-2</icon>
<id>18:2</id>
<type>Block</type>
<description>Leaves can be obtained using Shears on Leaf Blocks of a Tree. They grow when a Sapling turns into a Tree. Destroying Leaves can cause Saplings to drop. Apples have a low chance of dropping when Leaves are destroyed(Birch, Spruce and Jungle Leaves do not drop Apples).</description>
<spawnonly>0</spawnonly>
<hierarchy>leaves:2</hierarchy>
</item>
<item ItemNumber="45">
<added>v1.2</added>
<name>Leaves (Jungle)</name>
<icon>18-3</icon>
<id>18:3</id>
<type>Block</type>
<description>Leaves can be obtained using Shears on Leaf Blocks of a Tree. They grow when a Sapling turns into a Tree. Destroying Leaves can cause Saplings to drop. Apples have a low chance of dropping when Leaves are destroyed(Birch, Spruce and Jungle Leaves do not drop Apples).</description>
<spawnonly>0</spawnonly>
<hierarchy>leaves:3</hierarchy>
</item>
<item ItemNumber="46">
<added>0.0.9a</added>
<name>Sponge</name>
<icon>19</icon>
<id>19</id>
<type>Block</type>
<description>Sponge blocks were used to prevent Water from entering an area around it in Minecraft Classic and Infdev. In version 1.8 Sponge and Wet Sponge were added to survival.</description>
<spawnonly>0</spawnonly>
<hierarchy>sponge</hierarchy>
</item>
<item ItemNumber="47">
<added>v1.8</added>
<name>Wet Sponge</name>
<icon>19-1</icon>
<id>19:1</id>
<type>Item</type>
<description>A Wet Sponge is a Sponge that has absorbed water. It needs to be placed in a Furnace to turn it back into a Sponge</description>
<spawnonly>0</spawnonly>
<hierarchy>sponge:1</hierarchy>
</item>
<item ItemNumber="48">
<added>0.0.9a</added>
<name>Glass</name>
<icon>20</icon>
<id>20</id>
<type>Block</type>
<description>Glass is a manmade substance that is not naturaly found in maps. It is created by smelting Sand in a Furnace. Glass doesn't fall when there are no blocks under it so it can be used to create Bridges. Light is not effected by Glass and passes right through it.</description>
<spawnonly>0</spawnonly>
<hierarchy>glass</hierarchy>
</item>
<item ItemNumber="49">
<added>0.0.9a</added>
<name>Lapis Lazuli Ore</name>
<icon>21</icon>
<id>21</id>
<type>Block</type>
<description>When mined, Lapis Lazuli Ore drops one lump of Lapis Lazuli. An Iron Pickaxe (or Higher) is required to break Lapis Lazuli Ore.</description>
<spawnonly>1</spawnonly>
<hierarchy>lapis_ore</hierarchy>
</item>
<item ItemNumber="50">
<added>0.0.9a</added>
<name>Lapis Lazuli Block</name>
<icon>22</icon>
<id>22</id>
<type>Block</type>
<description>Lapis Lazuli Blocks are man made and are not found naturaly in the World. They are generaly used for Decoration or for storing Lapis Lazulis. An Iron Pickaxe (or Higher) is required to break Lapis Lazuli Blocks.</description>
<spawnonly>0</spawnonly>
<hierarchy>lapis_block</hierarchy>
</item>
<item ItemNumber="51">
<added>0.0.9a</added>
<name>Dispenser</name>
<icon>23</icon>
<id>23</id>
<type>Item</type>
<description>Dispensers shoot objects like Arrows and throw out other items placed in them when they are triggered by a redstone current. They can be used as defence against Mobs by placing Arrows inside of them and having pressure plates activate the Dispenser.</description>
<spawnonly>0</spawnonly>
<hierarchy>dispenser</hierarchy>
</item>
<item ItemNumber="52">
<added>0.0.9a</added>
<name>Sandstone</name>
<icon>24</icon>
<id>24</id>
<type>Block</type>
<description>Sandstones are used in the construction of buildings, walls and paths. A Wood Pickaxe (or Higher) is required to break Sandstone.</description>
<spawnonly>0</spawnonly>
<hierarchy>sandstone</hierarchy>
</item>
<item ItemNumber="53">
<added>v1.2.4</added>
<name>Sandstone (Chiseled)</name>
<icon>24-1</icon>
<id>24:1</id>
<type>Block</type>
<description>Sandstones are used in the construction of buildings, walls and paths. A Wood Pickaxe (or Higher) is required to break Sandstone.</description>
<spawnonly>0</spawnonly>
<hierarchy>sandstone:1</hierarchy>
</item>
<item ItemNumber="54">
<added>v1.2.4</added>
<name>Sandstone (Smooth)</name>
<icon>24-2</icon>
<id>24:2</id>
<type>Block</type>
<description>Sandstones are used in the construction of buildings, walls and paths. A Wood Pickaxe (or Higher) is required to break Sandstone.</description>
<spawnonly>0</spawnonly>
<hierarchy>sandstone:2</hierarchy>
</item>
<item ItemNumber="55">
<added>0.0.9a</added>
<name>Note Block</name>
<icon>25</icon>
<id>25</id>
<type>Item</type>
<description>Note Blocks play a note(Sound) when they are hit or are triggered by a redstone current. You can change the note thats played by right clicking on the Note Block.</description>
<spawnonly>0</spawnonly>
<hierarchy>noteblock</hierarchy>
</item>
<item ItemNumber="56">
<added>0.0.9a</added>
<name>Bed (Block)</name>
<icon>26</icon>
<id>26</id>
<type>Item</type>
<description>Beds allow the player to sleep until the morning. They can only be used at night. In a multiplayer server only if all players are in a bed will the servers time change to morning. Sleeping in a bed changes your respawn point to the beds location.</description>
<spawnonly>1</spawnonly>
<hierarchy>bed</hierarchy>
</item>
<item ItemNumber="57">
<added>0.0.9a</added>
<name>Rail (Powered)</name>
<icon>27</icon>
<id>27</id>
<type>Item</type>
<description>Powered Rails are used to either boost a Minecarts speed or to slow it down. When the Powered Rail has a Redstone Current going through it, Minecarts traveling over it will have the speed boosted, when no current is going through it Minecarts will be slowed down.If one side of a Powered Rail is blocked and power is running through it, Minecarts placed on it will move at speed in the opposite direction of the Block.</description>
<spawnonly>0</spawnonly>
<hierarchy>golden_rail</hierarchy>
</item>
<item ItemNumber="58">
<added>0.0.9a</added>
<name>Rail (Detector)</name>
<icon>28</icon>
<id>28</id>
<type>Item</type>
<description>Detector Rails act like Stone Pressure Plates but are only triggered by Minecarts. When a Minecart moves over it, it will power blocks adjacent to it.</description>
<spawnonly>0</spawnonly>
<hierarchy>detector_rail</hierarchy>
</item>
<item ItemNumber="59">
<added>0.0.9a</added>
<name>Sticky Piston</name>
<icon>29</icon>
<id>29</id>
<type>Item</type>
<description>Sticky Pistons push or pull the block infront of them when toggled. They can not push or pull Blocks with special properties such as Chests.</description>
<spawnonly>0</spawnonly>
<hierarchy>sticky_piston</hierarchy>
</item>
<item ItemNumber="60">
<added>0.0.9a</added>
<name>Cobweb</name>
<icon>30</icon>
<id>30</id>
<type>Block</type>
<description>You can find Cobwebs naturaly in Abandoned Mines. Webs slow players/Mobs that move inside of it. When destroyed String is dropped.</description>
<spawnonly>1</spawnonly>
<hierarchy>web</hierarchy>
</item>
<item ItemNumber="61">
<added>0.0.9a</added>
<name>Tall Grass (Dead Shrub)</name>
<icon>31</icon>
<id>31</id>
<type>Item</type>
<description>Tall Grass grows ontop of grass Blocks. When you destroy Tall Grass there is a chance that Seeds will be dropped. You can obtain them by using Shears on them.</description>
<spawnonly>1</spawnonly>
<hierarchy>tallgrass</hierarchy>
</item>
<item ItemNumber="62">
<added>0.0.9a</added>
<name>Tall Grass</name>
<icon>31-1</icon>
<id>31:1</id>
<type>Item</type>
<description>Tall Grass grows ontop of grass Blocks. When you destroy Tall Grass there is a chance that Seeds will be dropped. You can obtain them by using Shears on them.</description>
<spawnonly>0</spawnonly>
<hierarchy>tallgrass:1</hierarchy>
</item>
<item ItemNumber="63">
<added>0.0.9a</added>
<name>Tall Grass (Fern)</name>
<icon>31-2</icon>
<id>31:2</id>
<type>Item</type>
<description>Tall Grass grows ontop of grass Blocks. When you destroy Tall Grass there is a chance that Seeds will be dropped. You can obtain them by using Shears on them.</description>
<spawnonly>0</spawnonly>
<hierarchy>tallgrass:2</hierarchy>
</item>
<item ItemNumber="64">
<added>0.0.9a</added>
<name>Dead Shrub</name>
<icon>32</icon>
<id>32</id>
<type>Item</type>
<description>Dead Shrubs can be found naturaly ontop of Sand Blocks. They currently have no use.</description>
<spawnonly>0</spawnonly>
<hierarchy>deadbush</hierarchy>
</item>
<item ItemNumber="65">
<added>0.0.9a</added>
<name>Piston</name>
<icon>33</icon>
<id>33</id>
<type>Item</type>
<description>Pistons push other Blocks when activated. They can not push Blocks with special properties such as Chests.</description>
<spawnonly>0</spawnonly>
<hierarchy>piston</hierarchy>
</item>
<item ItemNumber="66">
<added>0.0.9a</added>
<name>Piston (Head)</name>
<icon>34</icon>
<id>34</id>
<type>Item</type>
<description>Pistons push other Blocks when activated. They can not push Blocks with special properties such as Chests.</description>
<spawnonly>1</spawnonly>
<hierarchy>piston_head</hierarchy>
</item>
<item ItemNumber="67">
<added>0.0.9a</added>
<name>Wool</name>
<icon>35</icon>
<id>35</id>
<type>Block</type>
<description>Wool can be obtained by shearing Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool</hierarchy>
</item>
<item ItemNumber="68">
<added>0.0.9a</added>
<name>Orange Wool</name>
<icon>35-1</icon>
<id>35:1</id>
<type>Block</type>
<description>Orange Wool can be obtained by shearing Orange Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:1</hierarchy>
</item>
<item ItemNumber="69">
<added>0.0.9a</added>
<name>Magenta Wool</name>
<icon>35-2</icon>
<id>35:2</id>
<type>Block</type>
<description>Magenta Wool can be obtained by shearing Magenta Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:2</hierarchy>
</item>
<item ItemNumber="70">
<added>0.0.9a</added>
<name>Light Blue Wool</name>
<icon>35-3</icon>
<id>35:3</id>
<type>Block</type>
<description>Light Blue Wool can be obtained by shearing Light Blue Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:3</hierarchy>
</item>
<item ItemNumber="71">
<added>0.0.9a</added>
<name>Yellow Wool</name>
<icon>35-4</icon>
<id>35:4</id>
<type>Block</type>
<description>Yellow Wool can be obtained by shearing Yellow Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:4</hierarchy>
</item>
<item ItemNumber="72">
<added>0.0.9a</added>
<name>Lime Wool</name>
<icon>35-5</icon>
<id>35:5</id>
<type>Block</type>
<description>Lime Wool can be obtained by shearing Lime Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:5</hierarchy>
</item>
<item ItemNumber="73">
<added>0.0.9a</added>
<name>Pink Wool</name>
<icon>35-6</icon>
<id>35:6</id>
<type>Block</type>
<description>Pink Wool can be obtained by shearing Pink Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:6</hierarchy>
</item>
<item ItemNumber="74">
<added>0.0.9a</added>
<name>Gray Wool</name>
<icon>35-7</icon>
<id>35:7</id>
<type>Block</type>
<description>Gray Wool can be obtained by shearing Gray Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:7</hierarchy>
</item>
<item ItemNumber="75">
<added>0.0.9a</added>
<name>Light Gray Wool</name>
<icon>35-8</icon>
<id>35:8</id>
<type>Block</type>
<description>Light Gray Wool can be obtained by shearing Light Gray Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:8</hierarchy>
</item>
<item ItemNumber="76">
<added>0.0.9a</added>
<name>Cyan Wool</name>
<icon>35-9</icon>
<id>35:9</id>
<type>Block</type>
<description>Cyan Wool can be obtained by shearing Cyan Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:9</hierarchy>
</item>
<item ItemNumber="77">
<added>0.0.9a</added>
<name>Purple Wool</name>
<icon>35-10</icon>
<id>35:10</id>
<type>Block</type>
<description>Purple Wool can be obtained by shearing Purple Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:10</hierarchy>
</item>
<item ItemNumber="78">
<added>0.0.9a</added>
<name>Blue Wool</name>
<icon>35-11</icon>
<id>35:11</id>
<type>Block</type>
<description>Blue Wool can be obtained by shearing Blue Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:11</hierarchy>
</item>
<item ItemNumber="79">
<added>0.0.9a</added>
<name>Brown Wool</name>
<icon>35-12</icon>
<id>35:12</id>
<type>Block</type>
<description>Brown Wool can be obtained by shearing Brown Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:12</hierarchy>
</item>
<item ItemNumber="80">
<added>0.0.9a</added>
<name>Green Wool</name>
<icon>35-13</icon>
<id>35:13</id>
<type>Block</type>
<description>Green Wool can be obtained by shearing Green Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:13</hierarchy>
</item>
<item ItemNumber="81">
<added>0.0.9a</added>
<name>Red Wool</name>
<icon>35-14</icon>
<id>35:14</id>
<type>Block</type>
<description>Red Wool can be obtained by shearing Red Sheep. Its currently only used in crafting Paintings.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:14</hierarchy>
</item>
<item ItemNumber="82">
<added>0.0.9a</added>
<name>Black Wool</name>
<icon>35-15</icon>
<id>35:15</id>
<type>Block</type>
<description>Black Wool can be obtained from sheering Black Sheep.</description>
<spawnonly>0</spawnonly>
<hierarchy>wool:15</hierarchy>
</item>
<item ItemNumber="83">
<added>v1.8Beta</added>
<name>Piston (Moving)</name>
<icon>36</icon>
<id>36</id>
<type>Item</type>
<description>Pistons push other Blocks when activated. They can not push Blocks with special properties such as Chests.</description>
<spawnonly>1</spawnonly>
<hierarchy>piston_extension</hierarchy>
</item>
<item ItemNumber="84">
<added>0.0.9a</added>
<name>Dandelion</name>
<icon>37</icon>
<id>37</id>
<type>Item</type>
<description>Dandelions are used in the creation of Dandelion Yellow Dye.</description>
<spawnonly>0</spawnonly>
<hierarchy>yellow_flower</hierarchy>
</item>
<item ItemNumber="85">
<added>v1.7</added>
<name>Poppy</name>
<icon>38</icon>
<id>38</id>
<type>Item</type>
<description>Poppys are used to create Rose Red Dye.</description>
<spawnonly>0</spawnonly>
<hierarchy>red_flower</hierarchy>
</item>
<item ItemNumber="86">
<added>v1.7</added>
<name>Blue Orchid</name>
<icon>38-1</icon>
<id>38:1</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:1</hierarchy>
</item>
<item ItemNumber="87">
<added>v1.7</added>
<name>Allium</name>
<icon>38-2</icon>
<id>38:2</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:2</hierarchy>
</item>
<item ItemNumber="88">
<added>v1.7</added>
<name>Azure Bluet</name>
<icon>38-3</icon>
<id>38:3</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:3</hierarchy>
</item>
<item ItemNumber="89">
<added>v1.7</added>
<name>Red Tulip</name>
<icon>38-4</icon>
<id>38:4</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:4</hierarchy>
</item>
<item ItemNumber="90">
<added>v1.7</added>
<name>Orange Tulip</name>
<icon>38-5</icon>
<id>38:5</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:5</hierarchy>
</item>
<item ItemNumber="91">
<added>v1.7</added>
<name>White Tulip</name>
<icon>38-6</icon>
<id>38:6</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:6</hierarchy>
</item>
<item ItemNumber="92">
<added>v1.7</added>
<name>Pink Tulip</name>
<icon>38-7</icon>
<id>38:7</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:7</hierarchy>
</item>
<item ItemNumber="93">
<added>v1.7</added>
<name>Oxeye Daisy</name>
<icon>38-8</icon>
<id>38:8</id>
<type>Item</type>
<description/>
<spawnonly>0</spawnonly>
<hierarchy>red_flower:8</hierarchy>
</item>
<item ItemNumber="94">
<added>0.0.9a</added>
<name>Brown Mushroom</name>
<icon>39</icon>
<id>39</id>
<type>Item</type>
<description>Brown Mushrooms are used in creating Mushroom Stew. Mushrooms are generaly found in low light areas such as caves. Mushrooms will spread slowly in low light conditions, so can be farmed. When Bonemeal is used on a Brown Mushroom it will turn into a Giant Brown Mushroom made out of Brown Mushroom (Block)s.</description>
<spawnonly>0</spawnonly>
<hierarchy>brown_mushroom</hierarchy>
</item>
<item ItemNumber="95">
<added>0.0.9a</added>
<name>Red Mushroom</name>
<icon>40</icon>
<id>40</id>
<type>Item</type>
<description>Red Mushrooms are used in creating Mushroom Stew. Mushrooms are generaly found in low light areas such as caves. Mushrooms will spread slowly in low light conditions, so can be farmed. When Bonemeal is used on a Red Mushroom it will turn into a Giant Red Mushroom made out of Red Mushroom (Block)s.</description>
<spawnonly>0</spawnonly>
<hierarchy>red_mushroom</hierarchy>
</item>
<item ItemNumber="96">
<added>0.0.9a</added>
<name>Block of Gold</name>
<icon>41</icon>
<id>41</id>
<type>Block</type>
<description>Gold Blocks are man made and are not found naturaly in the World. They are generaly used for Decoration or for storing Gold Ingots. They can be crafted back into Gold Ingots. An Iron Pickaxe (or Higher) is required to break Gold Blocks.</description>
<spawnonly>0</spawnonly>
<hierarchy>gold_block</hierarchy>
</item>
<item ItemNumber="97">
<added>0.0.9a</added>
<name>Block of Iron</name>
<icon>42</icon>
<id>42</id>
<type>Block</type>
<description>Iron Blocks are man made and are not found naturaly in the World. They are generaly used for Decoration or for storing Iron Ingots. A Stone Pickaxe (or Higher) is required to break Iron Blocks.</description>
<spawnonly>0</spawnonly>
<hierarchy>iron_block</hierarchy>
</item>
<item ItemNumber="98">
<added>0.0.9a</added>
<name>Stone Slab (Double)</name>
<icon>43</icon>
<id>43</id>
<type>Block</type>
<description>Stone Slabs allow you to get to a higher block level without having to jump. They are generaly used in paths that only go up one level. Cobblestone Stairs or Wood Stairs are used in paths that need to go up more than one block level.</description>
<spawnonly>1</spawnonly>
<hierarchy>double_stone_slab</hierarchy>
</item>
<item ItemNumber="99">
<added>0.0.9a</added>
<name>Sandstone Slab (Double)</name>
<icon>43-1</icon>
<id>43:1</id>
<type>Block</type>
<description>Sandstone Slabs allow you to get to a higher block level without having to jump. They are generaly used in paths that only go up one level. Cobblestone Stairs or Wood Stairs are used in paths that need to go up more than one block level.</description>
<spawnonly>1</spawnonly>