This repository was archived by the owner on Dec 27, 2018. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathen.php
More file actions
786 lines (774 loc) · 42 KB
/
Copy pathen.php
File metadata and controls
786 lines (774 loc) · 42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
<?php
// DEFAULT LANGUAGE FILE PHPMYLOGON
// English
function encrypt($item) {
//Begin of Enemy encryption
if ($item == "m1") {$item = "Chicken";}
elseif ($item == "m2") {$item = "Cow";}
elseif ($item == "m3") {$item = "Creeper";}
elseif ($item == "m4") {$item = "Ghast";}
elseif ($item == "m5") {$item = "Pig";}
elseif ($item == "m6") {$item = "PigZombie";}
elseif ($item == "m7") {$item = "Sheep";}
elseif ($item == "m8") {$item = "Skeleton";}
elseif ($item == "m9") {$item = "Spider";}
elseif ($item == "m10") {$item = "Zombie";}
elseif ($item == "m11") {$item = "Wolf";}
elseif ($item == "m12") {$item = "Slime";}
elseif ($item == "m13") {$item = "Squid";}
elseif ($item == "m14") {$item = "Player";}
elseif ($item == "m14") {$item = "player";}
elseif ($item == "m15") {$item = "Enderman";}
elseif ($item == "m16") {$item = "CaveSpider";}
elseif ($item == "m17") {$item = "Spiderjockey";}
elseif ($item == "m18") {$item = "Giant";}
elseif ($item == "m19") {$item = "Monster";}
elseif ($item == "m20") {$item = "Blaze";}
elseif ($item == "m21") {$item = "Living Entity";}
elseif ($item == "m22") {$item = "Ender Dragon";}
elseif ($item == "m23") {$item = "Magma Cube";}
elseif ($item == "m24") {$item = "Silverfish";}
elseif ($item == "m25") {$item = "Snow Golem";}
elseif ($item == "m26") {$item = "Villager";}
elseif ($item == "m27") {$item = "Mooshroom";}
//Begin of Damage encryption
elseif ($item == "d0") {$item = "total";}
elseif ($item == "d1") {$item = "drowning";}
elseif ($item == "d2n") {$item = "suffocation";}
elseif ($item == "d3") {$item = "fall";}
elseif ($item == "d4") {$item = "unknown";}
elseif ($item == "d5") {$item = "explosion";}
else { $item = "$item";}
return $item;
}
function decrypt($item) {
if ($item == "Air") {$item = "0";}
// Begin of Enemy decryption
elseif ($item == "Chicken") {$item = "m1";}
elseif ($item == "Cow") {$item = "m2";}
elseif ($item == "Creeper") {$item = "m3";}
elseif ($item == "Ghast") {$item = "m4";}
elseif ($item == "Pig") {$item = "m5";}
elseif ($item == "PigZombie") {$item = "m6";}
elseif ($item == "Sheep") {$item = "m7";}
elseif ($item == "Skeleton") {$item = "m8";}
elseif ($item == "Spider") {$item = "m9";}
elseif ($item == "Zombie") {$item = "m10";}
elseif ($item == "Wolf") {$item = "m11";}
elseif ($item == "Slime") {$item = "m12";}
elseif ($item == "Squid") {$item = "m13";}
elseif ($item == "Player") {$item = "m14";}
elseif ($item == "player") {$item = "m14";}
elseif ($item == "Enderman") {$item = "m15";}
elseif ($item == "CaveSpider") {$item = "m16";}
elseif ($item == "Spiderjockey") {$item = "m17";}
elseif ($item == "Giant") {$item = "m18";}
elseif ($item == "Monster") {$item = "m19";}
elseif ($item == "Blaze") {$item = "m20";}
elseif ($item == "LivingEntity") {$item = "m21";}
elseif ($item == "EnderDragon") {$item = "m22";}
elseif ($item == "MagmaCube") {$item = "m23";}
elseif ($item == "Silverfish") {$item = "m24";}
elseif ($item == "Snowman") {$item = "m25";}
elseif ($item == "Villager") {$item = "m26";}
elseif ($item == "MushroomCow") {$item = "m27";}
// Begin of Damage decryption
elseif ($item == "total") {$item = "d0";}
elseif ($item == "drowning") {$item = "d1";}
elseif ($item == "suffocation") {$item = "d2";}
elseif ($item == "fall") {$item = "d3";}
elseif ($item == "unknown") {$item = "d4";}
elseif ($item == "explosion") {$item = "d5";}
elseif ($item == "firetick") {$item = "d6";}
elseif ($item == "unknown") {$item = "d7";}
elseif ($item == "CACTUS") {$item = "81";}
elseif ($item == "Arrow") {$item = "262";}
elseif ($item == "(null)") {$item = "d4";}
elseif ($item == "fire") {$item = "10";}
elseif ($item == "Fireball") {$item = "10";}
elseif ($item == "Fish") {$item = "349";}
elseif ($item == "Entity") {$item = "m18";}
elseif ($item == "entityattack") {$item = "m18";}
elseif ($item == "Snowball") {$item = "332";}
elseif ($item == "TNTPrimed") {$item = "46";}
elseif ($item == "Egg") {$item = "344";}
else {$item = "$item";}
return $item;
}
function translate($item) {
$item = decrypt($item);
/* $xml = simplexml_load_file("include/items.xml");
foreach($xml->children() as $items) {
if ($item == $items->id) {
return $items->name;
}
} */
if ($item == "0") {$item = "Air";}
elseif ($item == "1") {$item = "Stone";}
elseif ($item == "2") {$item = "Grass";}
elseif ($item == "3") {$item = "Dirt";}
elseif ($item == "3") {$item = "Dirt";}
elseif ($item == "4") {$item = "Cobblestone";}
elseif ($item == "5") {$item = "Wooden Plank Oak";}
elseif ($item == "5:1") {$item = "Wooden Plank Spruce";}
elseif ($item == "5:2") {$item = "Wooden Plank Birch";}
elseif ($item == "5:3") {$item = "Wooden Plank Jungle";}
elseif ($item == "6") {$item = "Sapling";}
elseif ($item == "6:1") {$item = "Redwood Sapling";}
elseif ($item == "6:2") {$item = "Birch Sapling";}
elseif ($item == "6:3") {$item = "Jungle Sapling";}
elseif ($item == "7") {$item = "Bedrock";}
elseif ($item == "8") {$item = "Water";}
elseif ($item == "9") {$item = "Stationary Water";}
elseif ($item == "10") {$item = "Lava";}
elseif ($item == "11") {$item = "Stationary Lava";}
elseif ($item == "12") {$item = "Sand";}
elseif ($item == "13") {$item = "Gravel";}
elseif ($item == "14") {$item = "Gold Ore";}
elseif ($item == "15") {$item = "Iron Ore";}
elseif ($item == "16") {$item = "Coal Ore";}
elseif ($item == "17") {$item = "Wood Oak";}
elseif ($item == "17:1") {$item = "Wood Spruce";}
elseif ($item == "17:2") {$item = "Wood Birch";}
elseif ($item == "17:3") {$item = "Wood Jungle";}
elseif ($item == "18") {$item = "Leaves Oak";}
elseif ($item == "18:1") {$item = "Leaves Redwood";}
elseif ($item == "18:2") {$item = "Leaves Birch";}
elseif ($item == "18:3") {$item = "Leaves Jungle";}
elseif ($item == "19") {$item = "Sponge";}
elseif ($item == "20") {$item = "Glass";}
elseif ($item == "21") {$item = "Lapis Lazuli Ore";}
elseif ($item == "22") {$item = "Lapis Lazuli Block";}
elseif ($item == "23") {$item = "Dispenser";}
elseif ($item == "24") {$item = "Sandstone";}
elseif ($item == "25") {$item = "Note Block";}
elseif ($item == "26") {$item = "Bed Block";}
elseif ($item == "27") {$item = "Powered Rail";}
elseif ($item == "28") {$item = "Detector Rail";}
elseif ($item == "29") {$item = "Sticky Piston";}
elseif ($item == "30") {$item = "Web";}
elseif ($item == "31") {$item = "Tall Grass Dead Shrub";}
elseif ($item == "31:1") {$item = "Tall Grass";}
elseif ($item == "31:2") {$item = "Tall Grass Fern";}
elseif ($item == "32") {$item = "Dead Shrub";}
elseif ($item == "33") {$item = "Piston";}
elseif ($item == "34") {$item = "Piston Head";}
elseif ($item == "35") {$item = "White Wool";}
elseif ($item == "35:1") {$item = "Orange Wool";}
elseif ($item == "35:2") {$item = "Magenta Wool";}
elseif ($item == "35:3") {$item = "Light Blue Wool";}
elseif ($item == "35:4") {$item = "Yellow Wool";}
elseif ($item == "35:5") {$item = "Lime Wool";}
elseif ($item == "35:6") {$item = "Pink Wool";}
elseif ($item == "35:7") {$item = "Gray Wool";}
elseif ($item == "35:8") {$item = "Light Gray Wool";}
elseif ($item == "35:9") {$item = "Cyan Wool";}
elseif ($item == "35:10") {$item = "Purple Wool";}
elseif ($item == "35:11") {$item = "Blue Wool";}
elseif ($item == "35:12") {$item = "Brown Wool";}
elseif ($item == "35:13") {$item = "Green Wool";}
elseif ($item == "35:14") {$item = "Red Wool";}
elseif ($item == "35:15") {$item = "Black Wool";}
elseif ($item == "37") {$item = "Dandelion";}
elseif ($item == "38") {$item = "Rose";}
elseif ($item == "39") {$item = "Brown Mushroom";}
elseif ($item == "40") {$item = "Red Mushroom";}
elseif ($item == "41") {$item = "Gold Block";}
elseif ($item == "42") {$item = "Iron Block";}
elseif ($item == "43") {$item = "Stone Slab Double";}
elseif ($item == "43:1") {$item = "Sandstone Slab Double";}
elseif ($item == "43:2") {$item = "Wooden Slab Double";}
elseif ($item == "43:3") {$item = "Cobblestone Slab Double";}
elseif ($item == "43:4") {$item = "Brick Slab Double";}
elseif ($item == "43:5") {$item = "Stone Brick Slab Double";}
elseif ($item == "44") {$item = "Stone Slab";}
elseif ($item == "44:1") {$item = "Sandstone Slab";}
elseif ($item == "44:2") {$item = "Wooden Slab";}
elseif ($item == "44:3") {$item = "Cobblestone Slab";}
elseif ($item == "44:4") {$item = "Brick Slab";}
elseif ($item == "44:5") {$item = "Stone Brick Slab";}
elseif ($item == "45") {$item = "Brick";}
elseif ($item == "46") {$item = "TNT";}
elseif ($item == "47") {$item = "Bookcase";}
elseif ($item == "48") {$item = "Mossy Cobblestone";}
elseif ($item == "49") {$item = "Obsidian";}
elseif ($item == "50") {$item = "Torch";}
elseif ($item == "51") {$item = "Fire";}
elseif ($item == "52") {$item = "Mob Spawner";}
elseif ($item == "53") {$item = "Wooden Stairs Oak";}
elseif ($item == "54") {$item = "Chest";}
elseif ($item == "55") {$item = "Redstone Wire";}
elseif ($item == "56") {$item = "Diamond Ore";}
elseif ($item == "57") {$item = "Diamond Block";}
elseif ($item == "58") {$item = "Workbench";}
elseif ($item == "59") {$item = "Wheat Crop";}
elseif ($item == "60") {$item = "Farmland";}
elseif ($item == "61") {$item = "Furnace";}
elseif ($item == "62") {$item = "Furnace Smelting";}
elseif ($item == "63") {$item = "Sign Block";}
elseif ($item == "64") {$item = "Wood Door Block";}
elseif ($item == "65") {$item = "Ladder";}
elseif ($item == "66") {$item = "Rails";}
elseif ($item == "67") {$item = "Cobblestone Stairs";}
elseif ($item == "68") {$item = "Sign Wall Block";}
elseif ($item == "69") {$item = "Lever";}
elseif ($item == "70") {$item = "Stone Pressure Plate";}
elseif ($item == "71") {$item = "Iron Door Block";}
elseif ($item == "72") {$item = "Wooden Pressure Plate";}
elseif ($item == "73") {$item = "Redstone Ore";}
elseif ($item == "74") {$item = "Glowing Redstone Ore";}
elseif ($item == "75") {$item = "Redstone Torch off";}
elseif ($item == "76") {$item = "Redstone Torch on";}
elseif ($item == "77") {$item = "Stone Button";}
elseif ($item == "78") {$item = "Snow";}
elseif ($item == "79") {$item = "Ice";}
elseif ($item == "80") {$item = "Snow Block";}
elseif ($item == "81") {$item = "Cactus";}
elseif ($item == "82") {$item = "Clay";}
elseif ($item == "83") {$item = "Sugar Cane";}
elseif ($item == "84") {$item = "Jukebox";}
elseif ($item == "85") {$item = "Fence";}
elseif ($item == "86") {$item = "Pumpkin";}
elseif ($item == "87") {$item = "Netherrack";}
elseif ($item == "88") {$item = "Soul Sand";}
elseif ($item == "89") {$item = "Glowstone";}
elseif ($item == "90") {$item = "Portal";}
elseif ($item == "91") {$item = "Jack-O-Lantern";}
elseif ($item == "92") {$item = "Cake Block";}
elseif ($item == "93") {$item = "Redstone Repeater Block (off)";}
elseif ($item == "94") {$item = "Redstone Repeater Block (on)";}
elseif ($item == "95") {$item = "Locked Chest";}
elseif ($item == "96") {$item = "Trapdoor";}
elseif ($item == "97") {$item = "Silverfish Stone";}
elseif ($item == "97:1") {$item = "Silverfish Cobblestone";}
elseif ($item == "97:2") {$item = "Silverfish Stone Brick";}
elseif ($item == "98") {$item = "Stone Bricks";}
elseif ($item == "98:1") {$item = "Mossy Stone Bricks";}
elseif ($item == "98:2") {$item = "Cracked Stone Bricks";}
elseif ($item == "98:3") {$item = "Chiseled Stone Brick";}
elseif ($item == "99") {$item = "Brown Mushroom Block";}
elseif ($item == "100") {$item = "Red Mushroom Block";}
elseif ($item == "100:1") {$item = "Red Mushroom Cap";}
elseif ($item == "100:2") {$item = "Red Mushroom Cap";}
elseif ($item == "100:3") {$item = "Red Mushroom Cap";}
elseif ($item == "100:4") {$item = "Red Mushroom Cap";}
elseif ($item == "100:5") {$item = "Red Mushroom Cap";}
elseif ($item == "100:6") {$item = "Red Mushroom Cap";}
elseif ($item == "100:7") {$item = "Brown Mushroom Cap";}
elseif ($item == "100:8") {$item = "Brown Mushroom Cap";}
elseif ($item == "100:9") {$item = "Brown Mushroom Cap";}
elseif ($item == "100:10") {$item = "Brown Mushroom Stem";}
elseif ($item == "101") {$item = "Iron Bars";}
elseif ($item == "102") {$item = "Glass Pane";}
elseif ($item == "103") {$item = "Melon Block";}
elseif ($item == "104") {$item = "Pumpkin Stem";}
elseif ($item == "104:1") {$item = "Pumpkin Stem - Stage 1";}
elseif ($item == "104:2") {$item = "Pumpkin Stem - Stage 2";}
elseif ($item == "104:3") {$item = "Pumpkin Stem - Stage 3";}
elseif ($item == "104:4") {$item = "Pumpkin Stem - Stage 4";}
elseif ($item == "104:5") {$item = "Pumpkin Stem - Stage 5";}
elseif ($item == "104:6") {$item = "Pumpkin Stem - Stage 6";}
elseif ($item == "104:7") {$item = "Pumpkin Stem - Stage 7";}
elseif ($item == "105") {$item = "Melon Stem";}
elseif ($item == "105:1") {$item = "Melon Stem - Stage 1";}
elseif ($item == "105:2") {$item = "Melon Stem - Stage 2";}
elseif ($item == "105:3") {$item = "Melon Stem - Stage 3";}
elseif ($item == "105:4") {$item = "Melon Stem - Stage 4";}
elseif ($item == "105:5") {$item = "Melon Stem - Stage 5";}
elseif ($item == "105:6") {$item = "Melon Stem - Stage 6";}
elseif ($item == "105:7") {$item = "Melon Stem - Stage 7";}
elseif ($item == "106") {$item = "Vines";}
elseif ($item == "106:1") {$item = "Vines - South";}
elseif ($item == "106:2") {$item = "Vines - West";}
elseif ($item == "106:4") {$item = "Vines - North";}
elseif ($item == "106:8") {$item = "Vines - East";}
elseif ($item == "107") {$item = "Fence Gate";}
elseif ($item == "107:1") {$item = "Fence Gate - West";}
elseif ($item == "107:2") {$item = "Fence Gate - North";}
elseif ($item == "107:3") {$item = "Fence Gate - East";}
elseif ($item == "108") {$item = "Brick Stairs";}
elseif ($item == "109") {$item = "Stone Brick Stairs";}
elseif ($item == "110") {$item = "Mycelium";}
elseif ($item == "111") {$item = "Lily Pad";}
elseif ($item == "112") {$item = "Nether Brick";}
elseif ($item == "113") {$item = "Nether Brick Fence";}
elseif ($item == "114") {$item = "Nether Brick Stairs";}
elseif ($item == "115") {$item = "Nether Wart";}
elseif ($item == "116") {$item = "Enchantment Table";}
elseif ($item == "117") {$item = "Brewing Stand - Block";}
elseif ($item == "118") {$item = "Cauldron - Block";}
elseif ($item == "119") {$item = "End Portal - Block";}
elseif ($item == "120") {$item = "End Portal Frame";}
elseif ($item == "121") {$item = "End Stone";}
elseif ($item == "122") {$item = "Dragon Egg";}
elseif ($item == "123") {$item = "Redstone Lamp (inactive)";}
elseif ($item == "124") {$item = "Redstone Lamp (active)";}
elseif ($item == "125") {$item = "Wooden Double Slab";}
elseif ($item == "126") {$item = "Wooden Slab";}
elseif ($item == "127") {$item = "Cocoa Pod";}
elseif ($item == "128") {$item = "Sandstone Stairs";}
elseif ($item == "129") {$item = "Emerald Ore";}
elseif ($item == "130") {$item = "Ender Chest";}
elseif ($item == "131") {$item = "Tripwire Hook";}
elseif ($item == "132") {$item = "Tripwire";}
elseif ($item == "133") {$item = "Block of Emerald";}
elseif ($item == "134") {$item = "Spruce Wood Stairs";}
elseif ($item == "135") {$item = "Birch Wood Stairs";}
elseif ($item == "136") {$item = "Jungle Wood Stairs";}
elseif ($item == "137") {$item = "Command Block";}
elseif ($item == "138") {$item = "Beacon";}
elseif ($item == "139") {$item = "Cobblestone Wall";}
elseif ($item == "140") {$item = "Flower Pot";}
elseif ($item == "141") {$item = "Carrots";}
elseif ($item == "142") {$item = "Potatoes";}
elseif ($item == "143") {$item = "Wooden Button";}
elseif ($item == "144") {$item = "Head";}
elseif ($item == "145") {$item = "Anvil";}
elseif ($item == "171") {$item = "Carpet (White)";}
elseif ($item == "200") {$item = "Ender Crystal";}
elseif ($item == "256") {$item = "Iron Shovel";}
elseif ($item == "257") {$item = "Iron Pickaxe";}
elseif ($item == "258") {$item = "Iron Axe";}
elseif ($item == "259") {$item = "Flint and Steel";}
elseif ($item == "260") {$item = "Apple";}
elseif ($item == "261") {$item = "Bow";}
elseif ($item == "262") {$item = "Arrow";}
elseif ($item == "263") {$item = "Coal";}
elseif ($item == "263:1") {$item = "Charcoal";}
elseif ($item == "264") {$item = "Diamond";}
elseif ($item == "265") {$item = "Iron Ingot";}
elseif ($item == "266") {$item = "Gold Ingot";}
elseif ($item == "267") {$item = "Iron Sword";}
elseif ($item == "268") {$item = "Wooden Sword";}
elseif ($item == "269") {$item = "Wooden Shovel";}
elseif ($item == "270") {$item = "Wooden Pickaxe";}
elseif ($item == "271") {$item = "Wooden Axe";}
elseif ($item == "272") {$item = "Stone Sword";}
elseif ($item == "273") {$item = "Stone Shovel";}
elseif ($item == "274") {$item = "Stone Pickaxe";}
elseif ($item == "275") {$item = "Stone Axe";}
elseif ($item == "276") {$item = "Diamond Sword";}
elseif ($item == "277") {$item = "Diamond Shovel";}
elseif ($item == "278") {$item = "Diamond Pickaxe";}
elseif ($item == "279") {$item = "Diamond Axe";}
elseif ($item == "280") {$item = "Stick";}
elseif ($item == "281") {$item = "Bowl";}
elseif ($item == "282") {$item = "Mushroom Soup";}
elseif ($item == "283") {$item = "Gold Sword";}
elseif ($item == "284") {$item = "Gold Shovel";}
elseif ($item == "285") {$item = "Gold Pickaxe";}
elseif ($item == "286") {$item = "Gold Axe";}
elseif ($item == "287") {$item = "String";}
elseif ($item == "288") {$item = "Feather";}
elseif ($item == "289") {$item = "Sulphur";}
elseif ($item == "290") {$item = "Wooden Hoe";}
elseif ($item == "291") {$item = "Stone Hoe";}
elseif ($item == "292") {$item = "Iron Hoe";}
elseif ($item == "293") {$item = "Diamond Hoe";}
elseif ($item == "294") {$item = "Gold Hoe";}
elseif ($item == "295") {$item = "Wheat Seeds";}
elseif ($item == "296") {$item = "Wheat";}
elseif ($item == "297") {$item = "Bread";}
elseif ($item == "298") {$item = "Leather Helmet";}
elseif ($item == "299") {$item = "Leather Chestplate";}
elseif ($item == "300") {$item = "Leather Leggings";}
elseif ($item == "301") {$item = "Leather Boots";}
elseif ($item == "302") {$item = "Chainmail Helmet";}
elseif ($item == "303") {$item = "Chainmail Chestplate";}
elseif ($item == "304") {$item = "Chainmail Leggings";}
elseif ($item == "305") {$item = "Chainmail Boots";}
elseif ($item == "306") {$item = "Iron Helmet";}
elseif ($item == "307") {$item = "Iron Chestplate";}
elseif ($item == "308") {$item = "Iron Leggings";}
elseif ($item == "309") {$item = "Iron Boots";}
elseif ($item == "310") {$item = "Diamond Helmet";}
elseif ($item == "311") {$item = "Diamond Chestplate";}
elseif ($item == "312") {$item = "Diamond Leggings";}
elseif ($item == "313") {$item = "Diamond Boots";}
elseif ($item == "314") {$item = "Gold Helmet";}
elseif ($item == "315") {$item = "Gold Chestplate";}
elseif ($item == "316") {$item = "Gold Leggings";}
elseif ($item == "317") {$item = "Gold Boots";}
elseif ($item == "318") {$item = "Flint";}
elseif ($item == "319") {$item = "Raw Porkchop";}
elseif ($item == "320") {$item = "Cooked Porkchop";}
elseif ($item == "321") {$item = "Painting";}
elseif ($item == "322") {$item = "Golden Apple";}
elseif ($item == "323") {$item = "Sign";}
elseif ($item == "324") {$item = "Wooden Door";}
elseif ($item == "325") {$item = "Bucket";}
elseif ($item == "326") {$item = "Water Bucket";}
elseif ($item == "327") {$item = "Lava Bucket";}
elseif ($item == "328") {$item = "Minecart";}
elseif ($item == "329") {$item = "Saddle";}
elseif ($item == "330") {$item = "Iron Door";}
elseif ($item == "331") {$item = "Redstone";}
elseif ($item == "332") {$item = "Snowball";}
elseif ($item == "333") {$item = "Boat";}
elseif ($item == "334") {$item = "Leather";}
elseif ($item == "335") {$item = "Milk Bucket";}
elseif ($item == "336") {$item = "Clay Brick";}
elseif ($item == "337") {$item = "Clay Balls";}
elseif ($item == "338") {$item = "Sugarcane";}
elseif ($item == "339") {$item = "Paper";}
elseif ($item == "340") {$item = "Book";}
elseif ($item == "341") {$item = "Slimeball";}
elseif ($item == "342") {$item = "Storage Minecart";}
elseif ($item == "343") {$item = "Powered Minecart";}
elseif ($item == "344") {$item = "Egg";}
elseif ($item == "345") {$item = "Compass";}
elseif ($item == "346") {$item = "Fishing Rod";}
elseif ($item == "347") {$item = "Clock";}
elseif ($item == "348") {$item = "Glowstone Dust";}
elseif ($item == "349") {$item = "Raw Fish";}
elseif ($item == "350") {$item = "Cooked Fish";}
elseif ($item == "351") {$item = "Ink Sack";}
elseif ($item == "351:1") {$item = "Rose Red";}
elseif ($item == "351:2") {$item = "Cactus Green";}
elseif ($item == "351:3") {$item = "Coco Beans";}
elseif ($item == "351:4") {$item = "Lapis Lazuli";}
elseif ($item == "351:5") {$item = "Purple Dye";}
elseif ($item == "351:6") {$item = "Cyan Dye";}
elseif ($item == "351:7") {$item = "Light Gray Dye";}
elseif ($item == "351:8") {$item = "Gray Dye";}
elseif ($item == "351:9") {$item = "Pink Dye";}
elseif ($item == "351:10") {$item = "Lime Dye";}
elseif ($item == "351:11") {$item = "Dandelion Yellow";}
elseif ($item == "351:12") {$item = "Light Blue Dye";}
elseif ($item == "351:13") {$item = "Magenta Dye";}
elseif ($item == "351:14") {$item = "Orange Dye";}
elseif ($item == "351:15") {$item = "Bone Meal";}
elseif ($item == "352") {$item = "Bone";}
elseif ($item == "353") {$item = "Sugar";}
elseif ($item == "354") {$item = "Cake";}
elseif ($item == "355") {$item = "Bed";}
elseif ($item == "356") {$item = "Redstone Repeater";}
elseif ($item == "357") {$item = "Cookie";}
elseif ($item == "358") {$item = "Map";}
elseif ($item == "359") {$item = "Shears";}
elseif ($item == "360") {$item = "Melon";}
elseif ($item == "361") {$item = "Pumpkin Seeds";}
elseif ($item == "362") {$item = "Melon Seeds";}
elseif ($item == "363") {$item = "Raw Beef";}
elseif ($item == "364") {$item = "Steak";}
elseif ($item == "365") {$item = "Raw Chicken";}
elseif ($item == "366") {$item = "Cooked Chicken";}
elseif ($item == "367") {$item = "Rotten Flesh";}
elseif ($item == "368") {$item = "Ender Pearl";}
elseif ($item == "369") {$item = "Blaze Rod";}
elseif ($item == "370") {$item = "Ghast Tear";}
elseif ($item == "371") {$item = "Gold Nugget";}
elseif ($item == "372") {$item = "Nether Wart Seeds";}
//------------------------------- START POTIONS -----------------------------------------
elseif ($item == "373") {$item = "Potion";}
//--------- BASE POTIONS ---------
elseif ($item == "373:0") {$item = "Water Bottle";}
elseif ($item == "373:16") {$item = "Awkward Potion";}
elseif ($item == "373:32") {$item = "Thick Potion";}
elseif ($item == "373:64") {$item = "Mundane Potion (extended)";}
elseif ($item == "373:8192") {$item = "Mundane Potion";}
// --------------------- PRIMARY POTIONS ---------------------
//--------- POSITIVE EFFECTS ---------
elseif ($item == "373:8193") {$item = "Potion of Regeneration";}
elseif ($item == "373:8257") {$item = "Potion of Regeneration (extended)";}
elseif ($item == "373:8255") {$item = "Potion of Regeneration II";}
elseif ($item == "373:8194") {$item = "Potion of Swiftness";}
elseif ($item == "373:8258") {$item = "Potion of Swiftness (extended)";}
elseif ($item == "373:8226") {$item = "Potion of Swiftness II";}
elseif ($item == "373:8195") {$item = "Potion of Fire Resistance";}
elseif ($item == "373:8259") {$item = "Potion of Fire Resistance (extended)";}
elseif ($item == "373:8227") {$item = "Potion of Fire Resistance II (reverted)";}
elseif ($item == "373:8197") {$item = "Potion of Healing";}
elseif ($item == "373:8261") {$item = "Potion of Healing (reverted)";}
elseif ($item == "373:8229") {$item = "Potion of Healing II";}
elseif ($item == "373:8198") {$item = "Potion of Night Vision";}
elseif ($item == "373:8262") {$item = "Potion of Night Vision";}
elseif ($item == "373:8201") {$item = "Potion of Strength";}
elseif ($item == "373:8265") {$item = "Potion of Strength";}
elseif ($item == "373:8233") {$item = "Potion of Strength II";}
elseif ($item == "373:8206") {$item = "Potion of Invisibility";}
elseif ($item == "373:8270") {$item = "Potion of Invisibility";}
//--------- NEGATIVE EFFECTS ---------
elseif ($item == "373:8196") {$item = "Potion of Poison";}
elseif ($item == "373:8260") {$item = "Potion of Poison";}
elseif ($item == "373:8228") {$item = "Potion of Poison II";}
elseif ($item == "373:8200") {$item = "Potion of Weakness";}
elseif ($item == "373:8264") {$item = "Potion of Weakness";}
elseif ($item == "373:8232") {$item = "Potion of Weakness II (reverted)";}
elseif ($item == "373:8202") {$item = "Potion of Slowness";}
elseif ($item == "373:8266") {$item = "Potion of Slowness";}
elseif ($item == "373:8234") {$item = "Potion of Slowness II (reverted)";}
elseif ($item == "373:8204") {$item = "Potion of Harming";}
elseif ($item == "373:8268") {$item = "Potion of Harming (reverted)";}
elseif ($item == "373:8236") {$item = "Potion of Harming II";}
//--------- UNBREWABLE POTIONS ---------
elseif ($item == "373:8289") {$item = "Potion of Regeneration II (extended)";}
elseif ($item == "373:8290") {$item = "Potion of Swiftness II (extended)";}
elseif ($item == "373:8297") {$item = "Potion of Strength II (extended)";}
elseif ($item == "373:8292") {$item = "Potion of Poison II (extended)";}
//------------------------------- END POTIONS -----------------------------------------
elseif ($item == "374") {$item = "Glass Bottle";}
elseif ($item == "375") {$item = "Spider Eye";}
elseif ($item == "376") {$item = "Fermented Spider Eye";}
elseif ($item == "377") {$item = "Blaze Powder";}
elseif ($item == "378") {$item = "Magma Cream";}
elseif ($item == "379") {$item = "Brewing Stand";}
elseif ($item == "380") {$item = "Cauldron";}
elseif ($item == "381") {$item = "Eye of Ender";}
elseif ($item == "382") {$item = "Glistering Melon";}
//------------- SPAWN EGGS -----
elseif ($item == "383:50") {$item = "Spawn Creeper";}
elseif ($item == "383:51") {$item = "Spawn Skeleton";}
elseif ($item == "383:52") {$item = "Spawn Spider";}
elseif ($item == "383:54") {$item = "Spawn Zombie";}
elseif ($item == "383:55") {$item = "Spawn Slime";}
elseif ($item == "383:56") {$item = "Spawn Ghast";}
elseif ($item == "383:57") {$item = "Spawn Pigman";}
elseif ($item == "383:58") {$item = "Spawn Enderman";}
elseif ($item == "383:59") {$item = "Spawn Cave Spider";}
elseif ($item == "383:60") {$item = "Spawn Silverfish";}
elseif ($item == "383:61") {$item = "Spawn Blaze";}
elseif ($item == "383:62") {$item = "Spawn Magma Cube";}
elseif ($item == "383:65") {$item = "Spawn Bat";}
elseif ($item == "383:66") {$item = "Spawn Witch";}
elseif ($item == "383:90") {$item = "Spawn Pig";}
elseif ($item == "383:91") {$item = "Spawn Sheep";}
elseif ($item == "383:92") {$item = "Spawn Cow";}
elseif ($item == "383:93") {$item = "Spawn Chicken";}
elseif ($item == "383:94") {$item = "Spawn Squid";}
elseif ($item == "383:95") {$item = "Spawn Wolf";}
elseif ($item == "383:96") {$item = "Spawn Mooshroom";}
elseif ($item == "383:98") {$item = "Spawn Ocelot";}
elseif ($item == "383:120") {$item = "Spawn Villager";}
//------------- END SPAWN ENGGS ---------------------
elseif ($item == "384") {$item = "Bottle o' Enchanting";}
elseif ($item == "385") {$item = "Fire Charge";}
elseif ($item == "386") {$item = "Book and Quill";}
elseif ($item == "387") {$item = "Written Book";}
elseif ($item == "388") {$item = "Emerald";}
elseif ($item == "389") {$item = "Item Frame";}
elseif ($item == "390") {$item = "Flower Pot";}
elseif ($item == "391") {$item = "Carrots";}
elseif ($item == "392") {$item = "Potato";}
elseif ($item == "393") {$item = "Baked Potato";}
elseif ($item == "394") {$item = "Poisonous Potato";}
elseif ($item == "395") {$item = "Map";}
elseif ($item == "396") {$item = "Golden Carrot";}
elseif ($item == "398") {$item = "Carrot on a Stick";}
elseif ($item == "399") {$item = "Nether Star";}
elseif ($item == "400") {$item = "Pumpkin Pie";}
elseif ($item == "401") {$item = "Firework Rocket";}
elseif ($item == "402") {$item = "Firework Star";}
elseif ($item == "403") {$item = "Enchanted Book";}
elseif ($item == "2256") {$item = "Music Disk 13";}
elseif ($item == "2257") {$item = "Music Disk Cat";}
elseif ($item == "2258") {$item = "Music Disk Blocks";}
elseif ($item == "2259") {$item = "Music Disk Chirp";}
elseif ($item == "2260") {$item = "Music Disk Far";}
elseif ($item == "2261") {$item = "Music Disk Mall";}
elseif ($item == "2262") {$item = "Music Disk Mellohi";}
elseif ($item == "2263") {$item = "Music Disk Stal";}
elseif ($item == "2264") {$item = "Music Disk Strad";}
elseif ($item == "2265") {$item = "Music Disk Ward";}
elseif ($item == "2266") {$item = "Music Disk 11";}
elseif ($item == "2267") {$item = "Music Disk Wait";}
// Begin of Enemy translation
elseif ($item == "m1") {$item = "Chicken";}
elseif ($item == "m2") {$item = "Cow";}
elseif ($item == "m3") {$item = "Creeper";}
elseif ($item == "m4") {$item = "Ghast";}
elseif ($item == "m5") {$item = "Pig";}
elseif ($item == "m6") {$item = "Pig Zombie";}
elseif ($item == "m7") {$item = "Sheep";}
elseif ($item == "m8") {$item = "Skeleton";}
elseif ($item == "m9") {$item = "Spider";}
elseif ($item == "m10") {$item = "Zombie";}
elseif ($item == "m11") {$item = "Wolf";}
elseif ($item == "m12") {$item = "Slime";}
elseif ($item == "m13") {$item = "Squid";}
elseif ($item == "m14") {$item = "Player";}
elseif ($item == "m15") {$item = "Enderman";}
elseif ($item == "m16") {$item = "Cave Spider";}
elseif ($item == "m17") {$item = "Spider Jockey";}
elseif ($item == "m18") {$item = "Entity Attack";}
elseif ($item == "m19") {$item = "Monster";}
elseif ($item == "m20") {$item = "Blaze";}
elseif ($item == "m21") {$item = "Living Entity";}
elseif ($item == "m22") {$item = "Ender Dragon";}
elseif ($item == "m23") {$item = "Magma Cube";}
elseif ($item == "m24") {$item = "Silverfish";}
elseif ($item == "m25") {$item = "Snow Golem";}
elseif ($item == "m26") {$item = "Villager";}
elseif ($item == "m27") {$item = "Mooshroom";}
elseif ($item == "m28") {$item = "Ocelot";}
elseif ($item == "m29") {$item = "Iron Golem";}
elseif ($item == "m30") {$item = "Wither";}
elseif ($item == "m31") {$item = "Wither Skeleton";}
elseif ($item == "m32") {$item = "Zombie Villager";}
elseif ($item == "m33") {$item = "Bat";}
elseif ($item == "m34") {$item = "Witch";}
// Beginning of Biomes
elseif ($item == "b-1") {$item = "Uncalculated";}
elseif ($item == "b0") {$item = "Ocean";}
elseif ($item == "b1") {$item = "Plains";}
elseif ($item == "b2") {$item = "Desert";}
elseif ($item == "b3") {$item = "Extreme Hills";}
elseif ($item == "b4") {$item = "Forest";}
elseif ($item == "b5") {$item = "Taiga";}
elseif ($item == "b6") {$item = "Swampland";}
elseif ($item == "b7") {$item = "River";}
elseif ($item == "b8") {$item = "Hell (Nether)";}
elseif ($item == "b9") {$item = "Sky (End)";}
elseif ($item == "b10") {$item = "Frozen Ocean";}
elseif ($item == "b11") {$item = "Frozen River";}
elseif ($item == "b12") {$item = "Ice Plains";}
elseif ($item == "b13") {$item = "Ice Mountains";}
elseif ($item == "b14") {$item = "Mushroom Island";}
elseif ($item == "b15") {$item = "Mushroom Island Shore";}
elseif ($item == "b16") {$item = "Beach";}
elseif ($item == "b17") {$item = "Desert Hills";}
elseif ($item == "b18") {$item = "Forest Hills";}
elseif ($item == "b19") {$item = "Taiga Hills";}
elseif ($item == "b20") {$item = "Extreme Hills Edge";}
elseif ($item == "b21") {$item = "Jungle";}
elseif ($item == "b22") {$item = "Jungle Hills";}
// Beginning of Damagesource translation
elseif ($item == "d0") {$item = "Total";}
elseif ($item == "d1") {$item = "Drowning";}
elseif ($item == "d2") {$item = "Suffocation";}
elseif ($item == "d3") {$item = "Falling";}
elseif ($item == "d4") {$item = "Unknown";}
elseif ($item == "d5") {$item = "Explosion";}
elseif ($item == "d6") {$item = "Fire Stick";}
// Beginning of Website translation
elseif ($item == "var1") {$item = "Order by name";}
elseif ($item == "var2") {$item = "Order by value";}
elseif ($item == "var3") {$item = "Player";}
elseif ($item == "var4") {$item = "Playtime";}
elseif ($item == "var5") {$item = "Last Login";}
elseif ($item == "var6") {$item = "Homepage";}
elseif ($item == "var7") {$item = "Server statistics";}
elseif ($item == "var8") {$item = "Destroyed blocks";}
elseif ($item == "var9") {$item = "Placed blocks";}
elseif ($item == "var10") {$item = "Received damage";}
elseif ($item == "var11") {$item = "Dealt damage";}
elseif ($item == "var12") {$item = "Killed";}
elseif ($item == "var13") {$item = "Was killed by";}
elseif ($item == "var14") {$item = "Last logout";}
elseif ($item == "var15") {$item = "Status";}
elseif ($item == "var16") {$item = "Deaths";}
elseif ($item == "var17") {$item = "Moved";}
elseif ($item == "var18") {$item = "Blocks";}
elseif ($item == "var19") {$item = "Destroyed blocks";}
elseif ($item == "var20") {$item = "Placed blocks";}
elseif ($item == "var21") {$item = "Players killed";}
elseif ($item == "var22") {$item = "Players were killed by";}
elseif ($item == "var23") {$item = "Users";}
elseif ($item == "var24") {$item = "Armswings";}
elseif ($item == "var25") {$item = "Logins";}
elseif ($item == "var26") {$item = "Opened chests";}
elseif ($item == "var27") {$item = "Commands";}
elseif ($item == "var28") {$item = "Messages";}
elseif ($item == "var29") {$item = "Letters";}
elseif ($item == "var30") {$item = "Destroyed by players";}
elseif ($item == "var31") {$item = "Placed by players";}
elseif ($item == "var32") {$item = "Damage by players";}
elseif ($item == "var33") {$item = "Damage at players";}
elseif ($item == "var34") {$item = "Jobs";}
elseif ($item == "var35") {$item = "Job";}
elseif ($item == "var36") {$item = "Level";}
elseif ($item == "var37") {$item = "Experience";}
elseif ($item == "var38") {$item = "Job level";}
elseif ($item == "var39") {$item = "Job experience";}
elseif ($item == "var40") {$item = "Order by experience";}
elseif ($item == "var41") {$item = "Order by level";}
elseif ($item == "var42") {$item = "Who's what?";}
elseif ($item == "var43") {$item = "Skills";}
elseif ($item == "var44") {$item = "Currency";}
elseif ($item == "var45") {$item = "Main server currency";}
elseif ($item == "var46") {$item = "Small server currency";}
elseif ($item == "var47") {$item = "Money at server";}
elseif ($item == "var48") {$item = "Players average";}
elseif ($item == "var49") {$item = "Order by money";}
elseif ($item == "var50") {$item = "Credit";}
elseif ($item == "var51") {$item = "Players with full access";}
elseif ($item == "var52") {$item = "Players with limited access";}
elseif ($item == "var53") {$item = "Range exp.";}
elseif ($item == "var54") {$item = "Woodcutting exp.";}
elseif ($item == "var55") {$item = "Mining exp.";}
elseif ($item == "var56") {$item = "Combat exp.";}
elseif ($item == "var57") {$item = "Health exp.";}
elseif ($item == "var58") {$item = "Excavation exp.";}
elseif ($item == "var59") {$item = "Farming exp.";}
elseif ($item == "var60") {$item = "Forgery exp.";}
elseif ($item == "var61") {$item = "Scavenger exp.";}
elseif ($item == "var62") {$item = "Dexterity exp.";}
elseif ($item == "var63") {$item = "Explosives exp.";}
elseif ($item == "var64") {$item = "Swimming exp.";}
elseif ($item == "var65") {$item = "Defence exp.";}
elseif ($item == "var66") {$item = "Skill";}
elseif ($item == "var67") {$item = "Database created successfully!";}
elseif ($item == "var68") {$item = "Achievements";}
elseif ($item == "var69") {$item = "Score";}
elseif ($item == "var70") {$item = "Number of achievements";}
elseif ($item == "var71") {$item = "Page(s)";}
elseif ($item == "var72") {$item = "Prayer exp.";}
elseif ($item == "var73") {$item = "Item ID";}
elseif ($item == "var74") {$item = "Item Name";}
elseif ($item == "var75") {$item = "ID Index";}
elseif ($item == "var76") {$item = "Search for player";}
elseif ($item == "var77") {$item = "Player not found!";}
elseif ($item == "var78") {$item = "McMMO";}
elseif ($item == "var79") {$item = "InventorySQL";}
elseif ($item == "var80") {$item = "Achievement";}
elseif ($item == "var81") {$item = "Command(s)";}
elseif ($item == "var82") {$item = "# of Logins";}
elseif ($item == "var83") {$item = "Jail";}
elseif ($item == "var84") {$item = "Main Site";}
elseif ($item == "var85") {$item = "By Foot";}
elseif ($item == "var86") {$item = "By Boat";}
elseif ($item == "var87") {$item = "By Minecart";}
elseif ($item == "var88") {$item = "By Pig";}
elseif ($item == "var89") {$item = "XP Gained";}
elseif ($item == "var90") {$item = "Fish Catched";}
elseif ($item == "var91") {$item = "Damage Taken";}
elseif ($item == "var92") {$item = "Times Kicked";}
elseif ($item == "var93") {$item = "Arrows";}
elseif ($item == "var94") {$item = "Tools Broken";}
elseif ($item == "var95") {$item = "Eggs Thrown";}
elseif ($item == "var96") {$item = "Items Crafted";}
elseif ($item == "var97") {$item = "Items Eaten";}
elseif ($item == "var98") {$item = "Times Caught on Fire";}
elseif ($item == "var99") {$item = "Votes";}
elseif ($item == "var100") {$item = "Teleports";}
elseif ($item == "var101") {$item = "Items Picked Up";}
elseif ($item == "var102") {$item = "Beds Entered";}
elseif ($item == "var103") {$item = "World Changes";}
elseif ($item == "var104") {$item = "Item Drops";}
elseif ($item == "var105") {$item = "Times Used Shears";}
elseif ($item == "var106") {$item = "Buckets Emptyed";}
elseif ($item == "var107") {$item = "Items Smithed";}
elseif ($item == "var108") {$item = "Items Brewed";}
elseif ($item == "var109") {$item = "Trades";}
elseif ($item == "var110") {$item = "Buckets Filled";}
elseif ($item == "var111") {$item = "Horse";}
//--------------- LOGIN RELATED --------------------------------
elseif ($item == "login-incorrect") {$item = "<span style='color: red;'>The username or password you entered is incorrect. Please try again.</span>";}
elseif ($item == "login-notactive") {$item = "<span style='color: red;'>You're account isn't activated. Please activate your account and try again. Check your inbox for an activation e-mail if you've used the Forgot password-function.</span>";}
elseif ($item == "sessionproblem") {$item = "There is a problem with the sessions from PHP. Please make sure 'session_start();' is placed on the top of the page where you use PhpMyLogon!";}
elseif ($item == "functionproblem") {$item = "You didn't use the function as it should. Please read the readme or the text which describes the function before using it. Check if you use the right variables and names.";}
elseif ($item == "selectdberror") {$item = "<span style='color: red;'>There was an error while selecting the database. Please contact the webmaster (database name incorrect).</span>";}
elseif ($item == "connecterror") {$item = "<span style='color: red;'>There was an error while connnecting to the MySQL database. Please contact the webmaster (user, password or host incorrect).</span>";}
elseif ($item == "login-already") {$item = "You are logged in.";}
elseif ($item == "login-submitbutton") {$item = "Login";}
elseif ($item == "login-username") {$item = "Username";}
elseif ($item == "login-password") {$item = "Password";}
elseif ($item == "login-cookie") {$item = "Remember me";}
elseif ($item == "login-forgotfield") {$item = "<span style='color: red;'>You forgot to fill in one or more field(s).</span>";}
elseif ($item == "logout-ok") {$item = "You're logged out.";}
elseif ($item == "logout-nologin") {$item = "You're not logged in, so there's nothing to log out.";}
//------------------------------------------------------------------
else{$item ="$item";}
return $item;
}
?>