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forcer la transformation de toutes les images en WebP |
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tester |
- Added imagemin-webp to package.json and updated yarn.lock. - Configured WebP generation in webpack.common.js. - Updated SCSS files to support WebP images. - Removed obsolete logo SVG file.
Replace yarn set version berry with corepack enable to match packageManager and avoid lockfile v8→v9 migration blocked in PRs. Upgrade actions/setup-node to v4 with yarn cache.
…ate instance Move ImageMinimizerPlugin to plugins (generator + optional prod minifier) so ?as=webp works when minimization is off. Remove it from optimization.minimizer to keep a single instance and avoid asset name conflicts. Minor shorthand for mode in dev/prod config.
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Vu avec @MarieComet Ne fonctionne pas pour les appels en PHP. Cette solution native webpack ne semble pas être le bon compromis. Il faudrait voir pour une alternative différente. TEST sur une autre branche pour pas poluer cette dernière : PR : #491
@firestar300 Bonne approche ou pas ? a dispo pour en discuter / tester |
- Introduced WebpackStaticImagesPlugin to copy and convert static images to WebP format. - Configured plugin in plugins.js with input and output directories, quality settings, and console output options.
Improve build performance by skipping image processing when no files in the input directory have changed. The plugin now registers the input directory as a context dependency and checks modified files during subsequent builds to avoid redundant processing.
…lugin Switch from Sharp to fs.copyFile for original assets to ensure they are preserved exactly as-is, maintaining source quality and metadata (EXIF/ICC). Sharp is now used exclusively for generating the WebP derivatives.
Add WebpackStaticImagesPlugin to handle static image processing
- Deleted unused JPEG images (default.jpg, logo.jpg) and replaced them with WebP versions (default.webp, logo.webp). - Updated SCSS and Webpack configuration to reference the new WebP images. - Removed imagemin-webp from package.json and yarn.lock as it is no longer needed. - Generate default images in webp format by default
- Deleted WebpackStaticImagesPlugin to streamline image processing. - Removed related configuration from plugins.js, eliminating the static image processing setup. - This change simplifies the build process by relying on existing image handling methods.
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Pour faire suite au point entre TD :
TODO : A tester dans le cadre d'un projet, si ARI va bien aller charger les images webp générées, normalement oui au vu du json généré : |
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TODO : tester sur un projet récent (CD78 et/ou VORTEX) |
Testé sur vortex, RAS ça fonctionne bien, les images par défaut de ARI pointent bien vers le fichier webp |
- Modified the SVGO configuration to align with SVGO 3 standards, replacing the old plugin format with the new preset-default structure. - Adjusted the plugins list in plugins.js to ensure proper integration of the updated svgoconfig. - This change enhances image optimization while maintaining compatibility with the latest SVGO version.
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Retour du bugbot sur svgo fixé, cela cassait la compilation au build : #486 (comment) En regardant, en effet toute l'optimisation des svg n'était pas prise en compte car pas compatible avec la version 3 du package. Il a fallut migrer la configuration du format svgo 2 à 3 |
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ImageMinimizerPlugin moved from optimization.minimizer to plugins array
Medium Severity
ImageMinimizerPlugin with its minimizer config was moved from optimization.minimizer (in webpack.common.js) to the plugins array (in plugins.js). The PR description itself shows the correct pattern: the minimizer belongs in optimization.minimizer and only the generator belongs in plugins. Placing it in the plugins array bypasses webpack's optimization pipeline, losing caching and deduplication benefits. Community reports indicate this can cause significantly slower builds and high CPU usage with larger image sets. The plugin needs to be in optimization.minimizer — either back in webpack.common.js or in webpack.prod.js.
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@firestar300 Le fait que t'as déplacé ça, le bugbot remonte ce soucis ? logique pour toi ?


Sur la base de cette doc : https://webpack.js.org/plugins/image-minimizer-webpack-plugin/#loader-generator-example-for-imagemin
Par défaut webpack va garder également le fichier non converti dans le dossier compilé.
Pour l'appel au fichier dans le code, il faut lui passer l'option
presetdu generator :?as=webpExemple :
background-image: url(../img/static/logo.jpg?as=webp)et Webpack viendra automatiquement convertir le fichier en webp et remplacer l'url :background-image: url(images/logo.webp)Exemple :
background-image: url(../img/static/logo.jpg)et Webpack ne fera pas la conversion et gardera le fichier jpg :background-image: url(images/logo.jpg)La conversion se fait au
yarn buildSi elle doit se faire aussi en mode dev, il faudrait déplacer le code au dessus :
Note
Medium Risk
Build/asset pipeline changes can alter generated image formats and optimization output, potentially impacting runtime asset references and SVG rendering in production.
Overview
Switches the build pipeline’s default static image outputs from JPG to WebP (including login logo/default image generation) and adds production-time image minification via
image-minimizer-webpack-pluginwith updated SVGO configuration.Updates CI to use Corepack +
actions/setup-node@v4with Yarn caching, removes obsolete assets/mixins (logo SVG andbackground-staticmixin), and bumps lockfile deps (e.g.,caniuse-lite).Reviewed by Cursor Bugbot for commit eb5e0fa. Bugbot is set up for automated code reviews on this repo. Configure here.