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Python editor#884

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SinnZhao wants to merge 66 commits into
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SinnZhao:PythonEditor
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Python editor#884
SinnZhao wants to merge 66 commits into
20tab:masterfrom
SinnZhao:PythonEditor

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cyberbibby and others added 30 commits October 24, 2018 15:56
FRotator arguments order should be pitch, yaw, roll instead of roll, pitch, yaw
Fixed and Removed all Errors and Warnings.
Tested a few python scripts, ran editor for long time. Seems to be okay.
Fixed Version Number
…ill builds on 4.18.

Builds on 4.18 and 4.25 (only versions tested).
…ion in python.

This was used to get the blueprint node creation example scripts to work in 4.25.
…ion modules on debian/ubuntu eg ctypes/unittest.

This may make it impossible to load Epics python and UnrealEnginePython together.
…till builds on 4.18.

Builds on 4.18 and 4.25 (only versions tested).
Currently builds (4.18 and 4.25) and some examples seem to run OK.
This requires some changes to the example scripts.
Started from Support4.25 pull req but now highly modified.
Without this fails with x86_64-linux-gnu/python3.8/pyconfig.h file not found.
Need to create Include directory in Source/UnrealEnginePython which contains
an x86_64-linux-gnu directory containing symbolic link to /usr/include/x86_64-linux-gnu/pythonx.x
where x.x is appropriate python version.
Directly including /usr/include/x86_64-linux-gnu/pythonx.x in linuxKnownIncludesPaths does not work.
David and others added 30 commits July 17, 2020 16:49
…ule in order to compile.

Note the actual errors are in Unreals fbx include files.
…inner, py_ue_get_key_prop and py_ue_get_value_prop to use them.
…nrealEnginePython into cyberbibby-Add-support-for-iOS

# Conflicts:
#	Source/UnrealEnginePython/Private/PyCommandlet.cpp
#	Source/UnrealEnginePython/Private/UnrealEnginePython.cpp
#	Source/UnrealEnginePython/Private/Wrappers/UEPyFFoliageInstance.cpp
#	Source/UnrealEnginePython/UnrealEnginePython.Build.cs
# Conflicts:
#	Source/UnrealEnginePython/Private/UnrealEnginePython.cpp
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6 participants