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Commits on May 29, 2020
remove time spent optimizing each section when none were optimized
1011X
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71c7cb3
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Commits on May 25, 2020
Add snow to list of replaceable blocks
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a589c85
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Merge pull request #254 from ssttevee/falling-anvils
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Merge pull request #241 from amberkowalski/survival-interaction
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Merge remote-tracking branch 'upstream/develop' into survival-interaction
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21159d9
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Merge pull request #244 from feather-rs/health
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add anvil falling and sound
ssttevee
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Review fix
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bf7a778
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Store + load health in player data files
caelunshun
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Add orientation of logs, pillars and doors (#3)
ssttevee
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29470a7
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Complete respawning implementation by sending Respawn packet
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40e4f52
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Add air to list of replaceable blocks (#2)
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237389b
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Block cardinality (#1)
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Formatting fix
ambeeeeee
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7591178
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Update `Default` implementation for `OpenWindowCount`
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First work on respawning
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ad943bc
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Commits on May 24, 2020
Fixed lint error that was missed
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0724bef
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Merge remote-tracking branch 'upstream/develop' into survival-interaction
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Fixed formatting and lint errors
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Add interaction and crafting table interaction handler
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Add `OpenWindowCount` component
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Formatting fix
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Add `OpenWindow` packet support and custom `Packet` impl
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Use scoping to decrease the amount of drops needed
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Commits on May 23, 2020
Merge pull request #247 from ssttevee/fix-weird-sand
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fix falling blocks
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Drop player items upon death
caelunshun
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7daa925
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Implement fall damage
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Commits on May 22, 2020
Add health components and base functionality
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Merge pull request #243 from onbjerg/jdk-notice
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Add /me command (#242)
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Add notice about JDK 8 requirement for compiling
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07d1bcc
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Merge remote-tracking branch 'upstream/develop' into survival-interaction
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8421864
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Merge pull request #240 from feather-rs/loot-tables
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Fix loot table encoding with Windows file paths
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dacb7e1
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