PatternFill Methods
A fill that paints an area with a repeating tiling pattern.| Name | Description |
|---|---|
| Clone() | Creates a deep copy of this pattern fill. |
| CreateAxialShading(ColorSpace, PointF, PointF, IList<CustomFunction>, Range, Boolean, Boolean, Nullable<RectangleF>, Boolean, PdfColor, DXMatrix, Nullable<Double>) static | Creates an axial (linear) shading fill that transitions colors along a line between two points. Inherited from Fill. |
| CreateCoonsPatchMeshShading(ColorSpace, IEnumerable<CoonsShadingPatch>, Nullable<RectangleF>, Boolean, PdfColor, DXMatrix, Nullable<Double>) static | Creates a Coons patch mesh shading fill. Inherited from Fill. |
| CreateFreeFormGouraudMeshShading(ColorSpace, IEnumerable<ShadingTriangle>, Nullable<RectangleF>, Boolean, PdfColor, DXMatrix, Nullable<Double>) static | Creates a free-form Gouraud-shaded triangle mesh fill. Inherited from Fill. |
| CreateFunctionBasedShading(ColorSpace, IList<CustomFunction>, Range, Range, Nullable<RectangleF>, Boolean, PdfColor, DXMatrix, Nullable<Double>) static | Creates a function-based shading fill that computes colors from mathematical functions. Inherited from Fill. |
| CreateLatticeFormGouraudMeshShading(ColorSpace, IEnumerable<ShadingTriangle>, Int32, Nullable<RectangleF>, Boolean, PdfColor, DXMatrix, Nullable<Double>) static | Creates a lattice-form Gouraud-shaded triangle mesh fill. Inherited from Fill. |
| CreatePattern(PatternTemplate, ColorSpace, PdfColor, Nullable<Double>) static | Creates a pattern fill based on the specified tiling pattern template. Inherited from Fill. |
| CreateRadialShading(ColorSpace, PointF, Double, PointF, Double, IList<CustomFunction>, Range, Boolean, Boolean, Nullable<RectangleF>, Boolean, PdfColor, DXMatrix, Nullable<Double>) static | Creates a radial shading fill that transitions colors between two circles. Inherited from Fill. |
| CreateSolid(ColorSpace, PdfColor, Nullable<Double>) static | Creates a solid fill with the specified color space and color. Inherited from Fill. |
| CreateSolid(PdfColor, Nullable<Double>) static | Creates a solid fill with the specified color. The color space is inferred from the color components. Inherited from Fill. |
| CreateTensorProductPatchMeshShading(ColorSpace, IEnumerable<TensorProductShadingPatch>, Nullable<RectangleF>, Boolean, PdfColor, DXMatrix, Nullable<Double>) static | Creates a tensor-product patch mesh shading fill. Inherited from Fill. |
| Equals(Object, Object) static | Determines whether the specified object instances are considered equal. Inherited from Object. |
| Equals(Object) | Determines whether the specified object is equal to the current object. Inherited from Object. |
| GetHashCode() | Serves as the default hash function. Inherited from Object. |
| GetType() | Gets the Type of the current instance. Inherited from Object. |
| MemberwiseClone() protected | Creates a shallow copy of the current Object. Inherited from Object. |
| ReferenceEquals(Object, Object) static | Determines whether the specified Object instances are the same instance. Inherited from Object. |
| ToString() | Returns a string that represents the current object. Inherited from Object. |
See Also